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Post by groudonkyogre on May 6, 2011 15:23:38 GMT -5
I am looking for people who can help me create the music soundtrack,For my Pokemon Uranium Hack.Please reply if you would like to help.Below is the storyline for my game and information about it.
Game Storyline You are a boy/girl With one dream to Travel Linto earning badges to enter The Linto league,But there is also bad times you will have On your journey,Encountering 2 new teams Team lunar/solar.They are criminals causing all kinds of trouble Throughout Linto,But after all its A journey you will never forget. You start in your room in Akura town You get called to The Proffeser's lab To recieve one of three starter pokemon.After You have chosen your best friend who'm becomes your rival Challenges you to a battle Then you recieve 5 pokeballs and a pokedex.
Basic Game Information Hack name-Pokemon Uranium version Hack of-Ruby Region-Linto
Music to do for the soundtrack -Battle themes
-Town/city themes
-Dungeon themes-Forests, cave, etc
-Encounter themes
-Victory themes
-Other-Such as Poke mart theme,Pokemon center theme,ETC
When i complete a theme for the game soundtrack,They will Show up below As a Youtube video, or either link to Tindeck.
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Post by Hunter! on May 6, 2011 16:51:45 GMT -5
I don't know what you think, but... the storyline is really generic. I suggest you try and make your storyline unique and different from 'trainer travels around region helping finish pokedex, trying to claim all badges, but oh wait there's an evil team to get in your way and you must defeat them'.
If you have a great plot to your game, then more people will be willing to make music for it.
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Post by groudonkyogre on May 6, 2011 17:17:01 GMT -5
You know.Theres more to the storyline but i haven't Thaught of the rest yet.
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Post by almightyarceus on May 6, 2011 17:17:23 GMT -5
Um sir didn't you like post the exact same thing a while ago? We really need specifics or else there's not really much interest.
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Post by YannickJason on May 6, 2011 18:11:46 GMT -5
Somehow, I feel like I've read this before...
Honestly, at this point this doesn't sound very appealing. I mean, you haven't gotten into the story in full, but you're expecting composers? This isn't holding very much interest at all....
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Post by pokemoneinstein on May 6, 2011 22:07:39 GMT -5
I'm going to come right out and say what everyone else doesn't have the balls to say: Your game sounds terrible so far, GK.
I admit, being the person I am, your atrocious grammar probably made it sound worse to me than it really is/will be, but you REALLY have to clean up your post and do a better job explaining the game if you want to convince people to help you, because right now, it looks like this hack isn't going to be very good, especially if you just abandon it like you did your last one.
By the way, I apologize, because this post sounded much harsher than I intended it to.
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Post by YannickJason on May 6, 2011 22:34:03 GMT -5
I'm going to come right out and say what everyone else doesn't have the balls to say: Your game sounds terrible so far, GK. I admit, being the person I am, your atrocious grammar probably made it sound worse to me than it really is/will be, but you REALLY have to clean up your post and do a better job explaining the game if you want to convince people to help you, because right now, it looks like this hack isn't going to be very good, especially if you just abandon it like you did your last one. By the way, I apologize, because this post sounded much harsher than I intended it to. I've gotta agree with the above statement. It also helps to in the least take some initiative and have some beta ANYTHING posted here alongside your story. You have nothing....
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Post by Heart's Soul (N723) on May 7, 2011 12:34:46 GMT -5
I'm going to come right out and say what everyone else doesn't have the balls to say: Your game sounds terrible so far, GK. I admit, being the person I am, your atrocious grammar probably made it sound worse to me than it really is/will be, but you REALLY have to clean up your post and do a better job explaining the game if you want to convince people to help you, because right now, it looks like this hack isn't going to be very good, especially if you just abandon it like you did your last one. By the way, I apologize, because this post sounded much harsher than I intended it to. Just found this thread, einstein hit the nail perfectly. Nobody here will make music for a Pokemon game until we can be sure that it is truly right and the creator will learn a thing or two before they try to make a game, and if they're sure, then we expect a playable, glitchless, prototype. Until then, try here: www.pokecommunity.com
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Post by tobinus on May 7, 2011 14:22:39 GMT -5
I think you'll need to sit down and find out what you want to achieve, groudonkyogre At this point you might have to ask yourself if you really want to make a project of this scale, with composers and what not. I remember I started with programming, and made some stuff which I wanted to make popular. I gave up, however, since I.. realised it would not get anywhere. Instead, I started programming in order to become good and experienced with programming. What is the real problem is our expectations and standards. What I would really complain about is that your project is not on par with our own standards as it stands right now - not that it's necessarily plain bad. If you are just starting out, then that's just as expected. Everyone starts somewhere. It's just that your early projects don't need to be on this scale, requiring composers etc. More unique storyline and more of the work you've done would be suggestions for improvement. We won't join anything if we feel you haven't put as much work into it as we would put work into a composition. I would also recommend you to instead play around, do cool stuff with your hacking and learn a lot about that. Plus, you could try to practice story writing and stuff like that - perhaps you'll get even better at it, which will help you at school too (Also, grammar and such! Very important on the internet if you want to be respected!) TL;DR: Perhaps step down the scale of your hack, and play around and get practice and, most important, have fun! You don't need a lot of fame and composers in order to have fun ;D Also, the person earlier known as Heart's Pony suggest a site which I think could be of help for you
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Post by groudonkyogre on May 8, 2011 12:02:15 GMT -5
I think you'll need to sit down and find out what you want to achieve, groudonkyogre At this point you might have to ask yourself if you really want to make a project of this scale, with composers and what not. I remember I started with programming, and made some stuff which I wanted to make popular. I gave up, however, since I.. realised it would not get anywhere. Instead, I started programming in order to become good and experienced with programming. What is the real problem is our expectations and standards. What I would really complain about is that your project is not on par with our own standards as it stands right now - not that it's necessarily plain bad. If you are just starting out, then that's just as expected. Everyone starts somewhere. It's just that your early projects don't need to be on this scale, requiring composers etc. More unique storyline and more of the work you've done would be suggestions for improvement. We won't join anything if we feel you haven't put as much work into it as we would put work into a composition. I would also recommend you to instead play around, do cool stuff with your hacking and learn a lot about that. Plus, you could try to practice story writing and stuff like that - perhaps you'll get even better at it, which will help you at school too (Also, grammar and such! Very important on the internet if you want to be respected!) TL;DR: Perhaps step down the scale of your hack, and play around and get practice and, most important, have fun! You don't need a lot of fame and composers in order to have fun ;D Also, the person earlier known as Heart's Pony suggest a site which I think could be of help for you I am good at hacking. I have played around hacking Roms for a long time now,And I just need help working on the music for the game.And i am not good at making up good Story Lines. Oh and at least Thank you for explaining this nicely.
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Post by WherewolfTherewolf on May 8, 2011 12:28:00 GMT -5
I think you'll need to sit down and find out what you want to achieve, groudonkyogre At this point you might have to ask yourself if you really want to make a project of this scale, with composers and what not. I remember I started with programming, and made some stuff which I wanted to make popular. I gave up, however, since I.. realised it would not get anywhere. Instead, I started programming in order to become good and experienced with programming. What is the real problem is our expectations and standards. What I would really complain about is that your project is not on par with our own standards as it stands right now - not that it's necessarily plain bad. If you are just starting out, then that's just as expected. Everyone starts somewhere. It's just that your early projects don't need to be on this scale, requiring composers etc. More unique storyline and more of the work you've done would be suggestions for improvement. We won't join anything if we feel you haven't put as much work into it as we would put work into a composition. I would also recommend you to instead play around, do cool stuff with your hacking and learn a lot about that. Plus, you could try to practice story writing and stuff like that - perhaps you'll get even better at it, which will help you at school too (Also, grammar and such! Very important on the internet if you want to be respected!) TL;DR: Perhaps step down the scale of your hack, and play around and get practice and, most important, have fun! You don't need a lot of fame and composers in order to have fun ;D Also, the person earlier known as Heart's Pony suggest a site which I think could be of help for you Honestly if you want to get really serious about it, you might as well learn legitimate programing to make a standalone game, which of course has much more potential since you have more control/doesn't require the patching process making it more available to the masses.
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Post by Heart's Soul (N723) on May 11, 2011 21:49:20 GMT -5
Honestly if you want to get really serious about it, you might as well learn legitimate programing to make a standalone game, which of course has much more potential since you have more control/doesn't require the patching process making it more available to the masses. Hence, I learned VB .NET about 8 months ago, and have been working on my game for three. It's a lot easier to use a real language since there are no limitations to follow. Only once have I struck a hard barrier that was there for a few months and just a few days ago, I beat it. In a very inefficient manner, but I did. I've done ROM Hacking before with one of the better hackers nowadays (trust me, he wasn't so great back then). We made a very interesting prototype of Pokemon Diamond that never came to be. ROM Hacking had infinite amounts of limitations, and, trust me, you'll never break some of them. Even Koolboyman has them (the HEX hacking god)
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