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Post by Touyato (Chao) on Feb 19, 2012 16:53:11 GMT -5
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Post by YannickJason on Feb 19, 2012 18:36:30 GMT -5
Awesome dude! I'm wondering if you know where I can get my hands on a Sega Genesis type soundfont... sure would be great to do some traditional sounding Sonic stuff
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Deleted
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Post by Deleted on Feb 19, 2012 18:49:29 GMT -5
OMG GAMEBOY SAMPLES! Wait how do I use them? Dx
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Post by Touyato (Chao) on Feb 19, 2012 19:52:52 GMT -5
Awesome dude! I'm wondering if you know where I can get my hands on a Sega Genesis type soundfont... sure would be great to do some traditional sounding Sonic stuff I do believe that's a link to the Ultimate Megadrive Soundfont, which is pretty much biased for making Genesis-type Sonic music :U (If you want more variety in your samples though I can help with that) OMG GAMEBOY SAMPLES! Wait how do I use them? Dx I warned you in advance they were raw WAVs. If you're using FL Studio, load them into Sampler channels. If your software doesn't support directly using looped waves, you could throw them into viena and make a quick and dirty soundfont.
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Post by Deleted on Feb 19, 2012 19:56:40 GMT -5
Well I know how to load them into FL, it's just that the sound runs for one full measure before it cuts off. Am I supposed to edit them?
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Post by YannickJason on Feb 19, 2012 21:00:18 GMT -5
Awesome dude! I'm wondering if you know where I can get my hands on a Sega Genesis type soundfont... sure would be great to do some traditional sounding Sonic stuff I do believe that's a link to the Ultimate Megadrive Soundfont, which is pretty much biased for making Genesis-type Sonic music :U (If you want more variety in your samples though I can help with that) Link is broken, bro.
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Post by Touyato (Chao) on Feb 19, 2012 21:12:17 GMT -5
Well I know how to load them into FL, it's just that the sound runs for one full measure before it cuts off. Am I supposed to edit them? Oh, right. Derp. Okay, so make sure you're loading the ones with the "_L" suffix. Next, there's a knob under Time Stretching labeled "Time". Drag that knob all the way to the left. Finally, make sure "Use loop points" is ticked.
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Post by Touyato (Chao) on Feb 19, 2012 21:14:06 GMT -5
Whoops. That's what I get for using copy link location instead of linking you directly to the video: Please bear with me you guys; my head's been who knows where all week and I've been a spacey idiot the whole time. @_@
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Post by Deleted on Feb 19, 2012 23:44:58 GMT -5
Well I fixed THAT problem, but I can't get them to sound right ;_; Oh well.
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Post by YannickJason on Feb 20, 2012 2:24:13 GMT -5
Whoops. That's what I get for using copy link location instead of linking you directly to the video: Please bear with me you guys; my head's been who knows where all week and I've been a spacey idiot the whole time. @_@ Thanks!
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Post by cjc102399 on Feb 23, 2012 16:39:40 GMT -5
Thank you!!!!!
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Post by Touyato (Chao) on May 31, 2012 0:04:54 GMT -5
Added a Sounfont version of my Gameboy sample collection.
Kirby 64 Soundfont is still on the way! I've just been distracted by Pokemon lately.
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Post by Touyato (Chao) on Jun 18, 2012 3:22:12 GMT -5
Added Kirby 64 Soundfont. It's still missing the percussion, but I felt guilty for not releasing it as soon as I thought I was going to.
Also, when B2W2 come out later this week, I'll be here with the handful of new instruments we'll be getting from them to add to your BW soundfont collection.
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Post by YannickJason on Jun 22, 2012 17:30:39 GMT -5
^ THIS.
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