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Post by Touyato (Chao) on Nov 22, 2012 4:42:47 GMT -5
I know the place is dead and that I'm the only FL user here and what not, but is there anyone around here familiar enough with FL to mind telling me what Midi Event b06f's equivalent is in FL? I need to program it for some midis to loop in RPG Maker, but the only resources I can find tell you to get Anvil Studio and do it in there instead, and I really don't want to have an entire program wasting space on my computer just to loop a handful of midis. >_> I'm positive there should be some way for FL to be able to program b06f events, so yeah?
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Post by dotstevendot on Mar 27, 2016 8:40:59 GMT -5
FL Studio is only a DAW and can do so much, plus RPG Maker usually loops the MIDI file itself without the event. I'm pretty sure that's how it works, or maybe it's RPG Maker 2003 and below. Anvil Studio has the same thing with the b06f event, too. From what I'm thinking of, a b06f event is a loop event for like, the Gameboy. If whatever version of RPG Maker you use supports making GBA games, then, I don't know. I'm just saying what I think and know from my smarts.
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