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Post by JC on Mar 27, 2012 13:23:46 GMT -5
As I said on a certain site, I would like to play this when it's finished.
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Bela
Trainer
Shiny Rayquaza
Posts: 131
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Post by Bela on Mar 27, 2012 19:59:41 GMT -5
Looking good so far. I like what I see. To reiterate, what are the limitations to the MIDI sequences? I also want to reiterate what I said on this matter. I feel JillSandwich93 injected some uncertainty that wasn't really necessary here. It has to be 10 or fewer channels. If you did more than 10, it would just mean I'd have to spend some time editing it. I really hope what JillSandwich93 said hasn't scared anyone away. lol And really that's all there is to it. Everything else Yannick mentioned are things I intended to deal with on my own. I also listed an updated post on Pokecommunity which I posted here to explain that there exists a method for inserting songs which does not require Sappy. This is to provide you guys with the assurance that these songs will be inserted into the game without any problem. Again, the only help I need is with the actual songs being composed. You can leave the rest to me. =)
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Post by Maestro Triplet (Larx) on Mar 27, 2012 21:09:41 GMT -5
You're honestly taking what Yannick said a bit too seriously. lol Chill... he was just asking what the limitations are.
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Bela
Trainer
Shiny Rayquaza
Posts: 131
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Post by Bela on Mar 27, 2012 21:21:39 GMT -5
You're honestly taking what Yannick said a bit too seriously. lol Chill... he was just asking what the limitations are. Lol I'm chill Larx don't worry =] I just wanted to make it clear to everybody that aside from having 10 channels, there isn't anything to really be worried about. EDIT: Also, I wanted so share some maps I revamped recently. In order, they are a portion of Sinishade Lab showing off new tiles I inserted, Paristorm City (where the bank is located), and Sinishade City (you can see a preliminary ATM machine near the Dept. Store).
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Bela
Trainer
Shiny Rayquaza
Posts: 131
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Post by Bela on Apr 7, 2012 0:36:15 GMT -5
I realized later that it was JillSandwich93's post and not Yannick's post that talked earlier about rom midi limitations--that was the post I was referring to.
Wasn't sure to make a note of it or not but...
Sorry!
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