Post by Bela on Nov 19, 2010 0:16:28 GMT -5
Hey there everybody!
So I have been working diligently on my rom hack, Pokemon Rose version, in the spare time being a college student has given me. You can find the main thread I have on Pokecommunity here. You'll notice in that thread several resources related to my hack, including some I've uploaded on this site.
Screenshots:
Region Map:
Created by Xous54 on DeviantArt
Music:
Music is composed by SuperiorLarxene.
Update 11/10/2011:
Included are a few themes where I'm looking for just some nice remixes of older themes in the Pokemon series, so I don't think those would be too difficult to do. I have included notes and will (later) post videos to samples of music I have in mind for certain themes I would like them to sound similar to. If you do compose music for this hack, you will of course be credited within the hack and wherever I post information about the hack. =) When you have composed a theme, I would need your work in a MIDI format so that I can convert and add it into my game. I leave the rest to you great composers to create and collaborate!
Trainer Battle Themes:
+ Regular Trainer (new theme)
+ Gym Leader (music that implies they are good)
+ Rival (music that implies he is pure)
+ Elite Four (music that sounds epic)
+ Rocket battle (remix, same music for Giovanni)
+ Magma/Aqua battle (remix, used for Leaders Seara and Demgog as well since they're actually weaker than the grunts they lead)
+ Thrasher Member (music that sounds dark and twisted)
+ Thrasher Leader (music that sounds Godly and dark)
Pokemon Battle Themes:
+ General Wild Pokemon (new theme)
+ Johto beasts trio (remix)
+ Regi Trio (remix)
+ Kanto bird trio (new theme)
+ Lugia, Ho-oh, Mewtwo, Latias, Latios (epic theme)
+ Kyogre, Groudon, Rayquaza (remix)
+ Mew, Celebi, Jirachi (new theme)
Town themes:
+ Peatite Town (small mining town, think an Oreburgh fallen on hard times)
+ Marvelight City (music fitting a big city, sounds bright and cheery)
+ Mantra Town (sounds like an ancient town, think Gerudo Valley meets small German village, maybe something sounding similar to the Village Bridge?)
+ Paristorm City (think Rome, Venice, Paris... accordion music probably)
+ Beach Resort (sunny, happy beach music, also where the Battle Frontier is so think along those lines too, think maybe Undella Town?)
+ Sinishade City (this is the other "big" city in the game, I'm thinking something that kinda sounds like Black City only it's for a spooky town that lives in fear of its Gym Leader)
+ Cinderock Island (may just use old music, but think small, volcanic rock island village, maybe uses some Hawaiian-ish music?)
Route themes:
+ The Route One theme (make it sound happy!)
+ The first few routes (I'm thinking of the routes west/east of Nimbasa for this one)
+ The later routes (something that sounds cool)
+ The Path of Bad Omens, Route 666 (spooky forest music)
+ The last of the routes (something for the route before E4 + post game only routes)
Location w/in game themes:
+ General Cave theme (something that would be used in Peatite Mine, in the Psychic's Cave in Mantra, Rainfall Cavern, and other hidden caves--just a cave theme, yo)
+ Sinishade Lab (something that sounds like Earthbound's Kraken battle theme, which I don't think sounds like a battle theme lol)
+ Lancaster Co. (cool building music like Silph Co. that has a part which mimics the hectic part but is longer and better!)
+ Thrasher Mansion (piano music, something that sounds like the interior Hyrule Castle theme in A Link to the Past would be cool)
+ Rose Castle (it's some ruins of an old castle, so a cave kind of sound would be good, but maybe a soft piano melody?)
+ Ancient Azurect (creepy ancient underground city music, think of that theme from Super Mario Land in Super Smash bros. brawl for Ancient Temple as a possible thing to mimic)
+ Mt. Frozis (BW's victory road is the kind of slow pace I want, and this music should sound like it but if it were a tall, frozen mountain, maybe the second, snowy Mt. Coronet area theme could be something to mimic?)
+ Victory Road (something that sounds like the RSE victory road music would be cool!)
+ Cinderock Volcano (it's a craggy volcano where Team Magma and Groudon are at--think music that fits that!)
+ Silver Islands (I'm thinking something that sounds like most caves in A Link to the Past)
+ Crystal Cave (it's a post-game Cerulean Cave with four legendaries hiding in it, filled with crystals, and wild Pokemon in the 60's. Should it be epic and sound like a cave area? Yes. I'm thinking about the cave theme in Super Mario World 2: Yoshi's Island as something that kinda sounds like this area, since those caves were just FILLED with crystals like here!)
+ Lancaster Tower, Penultimate Area (music like Indigo Plateau, only it's for a sort of Realgam Tower battle facility)
+ Lancaster Tower, Finale's Area (music sounding like Ganon's Castle/Death Mountain dungeon in the original Legend of Zelda game was my original choice, so something that sounds spooky, final-ish and retro-ish like that would be fitting)
Storyline and Plot-related music
+ General Suspense theme (for encounters with minor villains, or when something bad is about to happen--thinking of that theme used in the beginning of Miles Edgeworth Investigations as a possible template of the kind of pace I want, or the general Team Plasma is doing running around doing something bad theme)
+ Something Big is Happening (used twice in the game--once when Thrasher has revealed its plot to summon and capture Lugia and Ho-oh simultaneously, and a second time when Thrasher has convinced Teams Magma and Aqua to summon Kyogre and Groudon, so that Rayquaza may appear and be captured)
+ Interrogation (for Jake Lawin in the Agent Brown event, this should be a remix from the AA series using Miles Edgeworth Investigations music)
+ Cornered (a remix from the Ace Attorney Games also, this one being a theme from the classic Phoenix Wright games, the music when somebody's getting pwned in court)
So I have been working diligently on my rom hack, Pokemon Rose version, in the spare time being a college student has given me. You can find the main thread I have on Pokecommunity here. You'll notice in that thread several resources related to my hack, including some I've uploaded on this site.
Screenshots:
Region Map:
Created by Xous54 on DeviantArt
Music:
Music is composed by SuperiorLarxene.
Update 11/10/2011:
Included are a few themes where I'm looking for just some nice remixes of older themes in the Pokemon series, so I don't think those would be too difficult to do. I have included notes and will (later) post videos to samples of music I have in mind for certain themes I would like them to sound similar to. If you do compose music for this hack, you will of course be credited within the hack and wherever I post information about the hack. =) When you have composed a theme, I would need your work in a MIDI format so that I can convert and add it into my game. I leave the rest to you great composers to create and collaborate!
Trainer Battle Themes:
+ Regular Trainer (new theme)
+ Gym Leader (music that implies they are good)
+ Rival (music that implies he is pure)
+ Elite Four (music that sounds epic)
+ Rocket battle (remix, same music for Giovanni)
+ Magma/Aqua battle (remix, used for Leaders Seara and Demgog as well since they're actually weaker than the grunts they lead)
+ Thrasher Member (music that sounds dark and twisted)
+ Thrasher Leader (music that sounds Godly and dark)
Pokemon Battle Themes:
+ General Wild Pokemon (new theme)
+ Johto beasts trio (remix)
+ Regi Trio (remix)
+ Kanto bird trio (new theme)
+ Lugia, Ho-oh, Mewtwo, Latias, Latios (epic theme)
+ Kyogre, Groudon, Rayquaza (remix)
+ Mew, Celebi, Jirachi (new theme)
Town themes:
+ Peatite Town (small mining town, think an Oreburgh fallen on hard times)
+ Marvelight City (music fitting a big city, sounds bright and cheery)
+ Mantra Town (sounds like an ancient town, think Gerudo Valley meets small German village, maybe something sounding similar to the Village Bridge?)
+ Paristorm City (think Rome, Venice, Paris... accordion music probably)
+ Beach Resort (sunny, happy beach music, also where the Battle Frontier is so think along those lines too, think maybe Undella Town?)
+ Sinishade City (this is the other "big" city in the game, I'm thinking something that kinda sounds like Black City only it's for a spooky town that lives in fear of its Gym Leader)
+ Cinderock Island (may just use old music, but think small, volcanic rock island village, maybe uses some Hawaiian-ish music?)
Route themes:
+ The Route One theme (make it sound happy!)
+ The first few routes (I'm thinking of the routes west/east of Nimbasa for this one)
+ The later routes (something that sounds cool)
+ The Path of Bad Omens, Route 666 (spooky forest music)
+ The last of the routes (something for the route before E4 + post game only routes)
Location w/in game themes:
+ General Cave theme (something that would be used in Peatite Mine, in the Psychic's Cave in Mantra, Rainfall Cavern, and other hidden caves--just a cave theme, yo)
+ Sinishade Lab (something that sounds like Earthbound's Kraken battle theme, which I don't think sounds like a battle theme lol)
+ Lancaster Co. (cool building music like Silph Co. that has a part which mimics the hectic part but is longer and better!)
+ Thrasher Mansion (piano music, something that sounds like the interior Hyrule Castle theme in A Link to the Past would be cool)
+ Rose Castle (it's some ruins of an old castle, so a cave kind of sound would be good, but maybe a soft piano melody?)
+ Ancient Azurect (creepy ancient underground city music, think of that theme from Super Mario Land in Super Smash bros. brawl for Ancient Temple as a possible thing to mimic)
+ Mt. Frozis (BW's victory road is the kind of slow pace I want, and this music should sound like it but if it were a tall, frozen mountain, maybe the second, snowy Mt. Coronet area theme could be something to mimic?)
+ Victory Road (something that sounds like the RSE victory road music would be cool!)
+ Cinderock Volcano (it's a craggy volcano where Team Magma and Groudon are at--think music that fits that!)
+ Silver Islands (I'm thinking something that sounds like most caves in A Link to the Past)
+ Crystal Cave (it's a post-game Cerulean Cave with four legendaries hiding in it, filled with crystals, and wild Pokemon in the 60's. Should it be epic and sound like a cave area? Yes. I'm thinking about the cave theme in Super Mario World 2: Yoshi's Island as something that kinda sounds like this area, since those caves were just FILLED with crystals like here!)
+ Lancaster Tower, Penultimate Area (music like Indigo Plateau, only it's for a sort of Realgam Tower battle facility)
+ Lancaster Tower, Finale's Area (music sounding like Ganon's Castle/Death Mountain dungeon in the original Legend of Zelda game was my original choice, so something that sounds spooky, final-ish and retro-ish like that would be fitting)
Storyline and Plot-related music
+ General Suspense theme (for encounters with minor villains, or when something bad is about to happen--thinking of that theme used in the beginning of Miles Edgeworth Investigations as a possible template of the kind of pace I want, or the general Team Plasma is doing running around doing something bad theme)
+ Something Big is Happening (used twice in the game--once when Thrasher has revealed its plot to summon and capture Lugia and Ho-oh simultaneously, and a second time when Thrasher has convinced Teams Magma and Aqua to summon Kyogre and Groudon, so that Rayquaza may appear and be captured)
+ Interrogation (for Jake Lawin in the Agent Brown event, this should be a remix from the AA series using Miles Edgeworth Investigations music)
+ Cornered (a remix from the Ace Attorney Games also, this one being a theme from the classic Phoenix Wright games, the music when somebody's getting pwned in court)